Get Week Summary
Day 1: Hero Upgrade – Obtain heroes using Hero Cards and Hero Hall summons. (Perfect Fragments do NOT count.)
➡ Save any Hero Hall pulls obtained after Day 1 of Get Week for Day 6 of Ace Week or the next Get Week Day 1.
Day 2: Development – Earn points by building, researching, using training speedups, and manor planting.
Day 3: Gear & Runes – Obtain gear materials, draw from Orb Adventure, and collect runes from the Rune Temple.
Day 4: Saurgem & Runestones – Collect Saurgem materials, Sauroi Runestones, and participate in Orb Adventure.
Day 5: Gems & Warsigil – Earn points by acquiring gem materials, Warsigil materials, and making Orb Adventure draws.
Day 6: Spend Diamonds – Use diamonds in shops and purchases to earn points.
Day 7: Diamonds & Saurgil – Continue spending diamonds while also collecting Saurgil, Blessing Stones, and Glory Marks.
Day 8: Curios – Earn points by crafting Curios and acquiring Curio materials. (Overlaps with Ace Week Day 1.)
Pro Tips:
✔ Perfect Fragments do NOT count for Day 1—use Hero Cards instead.
✔ Time purchases, speedups, and training sessions to align with event days.
✔ Stack research, training, and construction completions for maximum gains.
✔ Plan Orb Adventure pulls to contribute on multiple event days.
✔ Any Hero Hall pulls obtained after Day 1 should be saved for Day 6 of Ace Week or the next Get Week Day 1.
Make the most of Get Week and optimize your resource usage for maximum rewards! 🚀
Special Thanks to Wayfarer of THC K251 for her help in creating this list.